Fill (low)
Fill (medium)
Fill (high)
Empty
Color fade
Rules :
🎲
🔬
Classic Life
Burning fields
Animalia
Pyramids
Agriculture
Traffic
Fortress
Montezuma
Computer
Fractamids
Day & night
Blots
Mottling
Caves
Busy islands
Permafrost
Blinking blocks
Cellular automata - Orteil 2012-2018
Cells appear in tiles that have 2 or 3 neighbors.
Cells survive in tiles that have 2 or 4 neighbors.
Search range for neighbors is 3 cells.